Ice Spikes VFX I made for practice.
Software used:
Unreal Engine 5
Blender
The "Spike", "Debris", "Smoke", "GroundIce", "DebrisEnd" and "Wind" emitters have used textures from Luos VFX Noise Texture Pack:
https://luos.gumroad.com/l/vfxnoisetex?layout=profile
Ice Spikes
360
Breakdown